Does The Stewart Rig Have Knee Stretch Animation Mentor?

Does The Stewart Rig Have Knee Stretch Animation Mentor?

Our Student Showcase series continues today with an interview with Kevin Nguyen, whose shot featuring Stewart and Stan in the trenches of warfare pulled our heartstrings. Read on to larn more about Kevin and his blitheness procedure.

– The Blitheness Mentor Crew

Blitheness MENTOR: Why did you choose Stewart for this shot?

KEVIN NGUYEN: For that detail shot I really wanted to show weight. I besides wanted to play with contrast a lot. Since I was using the big guy, Stan, I needed his analogue to exist the exact opposite. Stewart was my first and simply option. I needed a rig that was both appealing and versatile. With his like shooting fish in a barrel to work controls and all of the extra features, picking him was an easy selection. I had a lot of complicated poses within my shot and Stewart made it a lot easier to cope with. And on top of all that, he was already UV'd so texturing came easy for me.

ANIMATION MENTOR: How did Stewart help sell your story thought (as opposed to some other rig)?

KEVIN NGUYEN: Stewart just has and then many useful features that other rigs merely practice not. He has seamless FK/IK switching, IK chest and caput capabilities, extra deformers all over the body, and about importantly, he has farthermost appeal. In my experience, in that location was never a rig that had all of these features. I could've used another rig, but then I'd be burdened by all of its limitations that Stewart simply didn't have.

ANIMATION MENTOR: What was your favorite part about working with Stewart?

KEVIN NGUYEN: Stewart was just so piece of cake to use. I could literally put him into any pose and he would still expect appealing and dynamic. And if I wanted to push the poses even more, all of his extra deformers allowed me to shape him in whatsoever manner that I liked.

Blitheness MENTOR: What was the inspiration for your shot?

KEVIN NGUYEN: I had recently seen Solitary Survivor and I got inspired to do a shot similar to that of what I saw in the movie, a soldier conveying off a fallen soldier.

ANIMATION MENTOR: What was your procedure for animating this shot?

KEVIN NGUYEN: My workflow has been fairly consequent for a while. For this shot I started with some planning sketches. Just 5-6 quick sketches to get the feel for what I wanted to achieve. Then I shot some video reference. The big guy, Stan, was played past my dad. For the part where he is on the ground and Stewart had to pick him support, I told my dad to just lay in that location and non endeavour to help me lift him in any way. Then the struggle you run across in the shot is completely real! Afterward I got my reference I imported it into Maya where I then "animated" the reference, speeding and slowing things downwards, and adding holds where I wanted them to be. Later on I got my reference to play the way I liked, I blocked everything out as I saw it in my reference, but always keeping in mind to push poses and to pay attention to arcs and silhouette. Then after blocking is done, I splined everything, turned off my reference, and just animated away into shine. This shot took well-nigh a week to animate.

Love Kevin's shot? You can animate with Stewart too!


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Does The Stewart Rig Have Knee Stretch Animation Mentor?

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